Weight

Weight shows how much a character is knocked away from an attack horizontally. Weight also determines vertical knockback, as well as falling speed, which is how fast a characters falls to the ground vertically.

Types of weight classes

 * Light: Characters who fit into this category are knocked back farther than middleweights and heavyweights and are relatively easy to KO than most characters. Notable examples include Popple, Mitto, Ballo and Chan.
 * Medium-light: Characters who fit into this category are not as easy to KO as much as pure lightweights, but are easier to KO than middleweights. Notable examples include Bane, Support Box, and Dicko.
 * Medium: Characters who fit into this category are moderately knocked back by attacks, with their weight playing little or no effect in how far they are knocked away. They are neither easy or hard to KO usually. Characters who fit into this category are Zack, Ultimate Zack, and James.
 * Medium-heavy: Characters who fit into this category are characters who are harder to KO than middleweights, but are easier to KO than pure heavyweights. Notable examples include Benedict Fowler and Clubbo.
 * Heavy: Characters who fit into this category are knocked back shorter by attacks then other characters who are middleweights or lightweights. They are relatively hard to KO most of the time in comparison to other weight classes. Examples of characters that are heavyweights are Robert Fowler, Cloud, and Julius.

Concept
Weight is a concept that can be described as how difficult it is to send a character flying. It is considered an advantage for characters to be heavy due to how hard they are to KO. However, the disadvantage is that characters who are heavy are most susceptible to horizontal combos and chain grabs. Lighter characters have the advantage of being less susceptible to combos and chain grabs. The disadvantage is that they are more easier to KO. How long a throwing animation takes depends on the weight of the character being thrown. The animation takes longer for heavier characters, but is fast for lighter characters.