Zack (BCF)

Zack (ザック Zakku) is a starter character in the game ''Bean Cafe Fighters. ''He was confirmed for the game alongside Julius and Cloud on November 12th, 2014. Zack's appearance is based on that of his costume in Battle Heroes X: Army of Darkos. He is voiced by Jamie Canfield in English and Shintarō Asanuma in Japanese.

Attributes
Zack plays far differently from the rest of the Battle Heroes X characters in the game. Wielding four crystals, he utilizes them for respectable range and power on his normals and give him very useful specials such as an instant teleport and shield of crystals that can protect him or extend combos. His unique crystal durability mechanic requires players to play thoughtfully and tactfully and also requires them to know what to do when his crystals are gone. As such, Zack is obviously not a character designed for rushing in or mindlessly attacking. He is extremely fast on his feet (Possessing the fastest running speed in the game), has good grab range but with noticeable recovery on whiff, and has good reach in his attacks when he has is crystals. Zack is played most optimally by pressuring and keeping foes at bay with his crystals while capitalizing on his opponent's mistakes with magic or crystal attacks. Zack also possesses a decent mixup and combo game, even with his low damage output.

However, Zack comes with numerous weaknesses. For one, although he is fast, his attacks are very weak, which require him to rely on resets and combos to get any real damage off. When his crystals run out of durability and break, Zack loses a lot of power and range, making him virtually powerless in those cases until they respawn.

Overall, Zack is a tactically-based fighter with varied spacing, damage-accumulating and KO options that must be used wisely and opportunely. At the same time, his lack of mobile and defensive options leave him vulnerable to pressure and combos. With this, Zack mains must keep track of their crystals' durability, intelligently respond to their opponents, not waste a single move, and read their opponent's moves to win battles.